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Greetings those who know far more about 3D rendering and architectural design than I will ever forget.
I am currently working on my first piece of 3D modeling in Sketchup. It's the "construction document" for the effigy for our regional burning man festival here in Ohio this summer.
It's a ten foot tall wrist and two thumbed fist (ala Hunter S. Thompson). I have the wrist done (yes, yes, the easy part) and I even have some 2D polygonal drawings to help with the fist...but I am, to say the very least, struggling.
Anyone who could help?
I can't offer much in the way of compensation (we are all volunteers) BUT, I do have a ticket to the event and will post video of it being built, erected and of course burned.
Thanks all,
-Pokes
I am currently working on my first piece of 3D modeling in Sketchup. It's the "construction document" for the effigy for our regional burning man festival here in Ohio this summer.
It's a ten foot tall wrist and two thumbed fist (ala Hunter S. Thompson). I have the wrist done (yes, yes, the easy part) and I even have some 2D polygonal drawings to help with the fist...but I am, to say the very least, struggling.
Anyone who could help?
I can't offer much in the way of compensation (we are all volunteers) BUT, I do have a ticket to the event and will post video of it being built, erected and of course burned.
Thanks all,
-Pokes
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Re: Anyone willing to donate a little sketchup help?
Thu, April 3, 2008 - 12:24 PMCould you be more specific? -
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Re: Anyone willing to donate a little sketchup help?
Thu, April 3, 2008 - 1:49 PMThere are screen shots of the wrist in progress and the polygonal renderings my friend Chris did in my photos.
Does that help any?
I don't even need the materials to actually be the sizes they will be. I wasn't able to do that on the wrist (base) anyway because I couldn't figure out how.
I just need a wire frame that makes up the shape of a fist with two thumbs so that we can have a rough idea of how to construct the frame. I expect it to be slightly blockier than Chris's drawings, which are awesome, but pretty complicated.
This is the original HST logo that we're making a modified version of:
www.kevinbroome.com/images/gonzofist.jpg
As stated, the materials don't have to match here, it would just be really helpful to have an actual, measurable wire frame diagram that we can go by...But in case you want to know, the frame will be primarily constructed of 1" Hexacomb cardboard. But, I have a triangular (instead of the hexagon presented in the older sketchup version) frame of 2" diameter cardboard tubing, that will also be there to provide structure...
Does that help?
I'm not at all intending to be vague...please ask away...
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Re: Anyone willing to donate a little sketchup help?
Sun, April 6, 2008 - 11:01 AMI'm totally swamped right now, but if you don't have it figured out in a month I can give it a shot.
I worked on a project a little over a year ago that was creating an organic shaped space frame in 3D and creating construction documents. Essentially what we did was to break every surface into triangles. Then we labeled every node, measured every member (minus space for the connections) in 3D. After that we cut ever member to size and labeled which nodes it connected to, and put it all together.
As far as modeling non-orthogonal objects in sketchup I would recommend breaking the thumps into rectangles, make each one a group then rotate them into the basic shape you want. Then carve away at each one to refine the shape. After that you could try tracing over the whole thing so you have one mesh.
If you open the "entity info" window it should display the length, area, and volume of anything you select.
I hope this helps you out. -
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Re: Anyone willing to donate a little sketchup help?
Mon, April 7, 2008 - 5:18 AMThat may actually be VERY helpful.
Thanks, Diane. -
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Re: Anyone willing to donate a little sketchup help?
Mon, April 7, 2008 - 5:18 AMOh, and in a month I'm hoping this sucker's built, skinned and in storage ready to do its thing.
(laughs)
Again, thanks for your help.
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Re: Anyone willing to donate a little sketchup help?
Sun, April 6, 2008 - 11:01 AMI'm totally swamped right now, but if you don't have it figured out in a month I can give it a shot.
I worked on a project a little over a year ago that was creating an organic shaped space frame in 3D and creating construction documents. Essentially what we did was to break every surface into triangles. Then we labeled every node, measured every member (minus space for the connections) in 3D. After that we cut ever member to size and labeled which nodes it connected to, and put it all together.
As far as modeling non-orthogonal objects in sketchup I would recommend breaking the thumps into rectangles, make each one a group then rotate them into the basic shape you want. Then carve away at each one to refine the shape. After that you could try tracing over the whole thing so you have one mesh.
If you open the "entity info" window it should display the length, area, and volume of anything you select.
I hope this helps you out.
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